Players who don’t play RPGs need to face facts; MMORPGs have taken over the world. They’re big, they’re immersive, and they’re drawing even the most unlikely people into their brilliant virtual universes. The figures are even more staggering. US gamers spent an estimated $3.8 billion on massively multiplayer online games in 2009. The average paying MMO player, i.e. 46% of gamers, spent $15.10 per month to pick up their sword or put on their armor . But what about the other 54%? Well, 25 million of us stick to our free online games.
This seems like a strange thought for people who are willing to sacrifice their pay package in their real lives to reap the rewards in their virtual lives. You can’t blame them, really. Major companies in the gaming industry are now household names due to the well-known MMORPGs they have created. A good model for making money has been put forward, and now it seems that every budding group of graphic designers with an internet connection between them is trying to push the latest online adventure game. It’s good to know that most of us still understand that good things can come in… well… free packages. And a very strong contender from yesteryear is back in the race for the top spot; the online text game.
You may or may not be aware that online text games (text-based role-playing games in which virtual reality is dictated to you in words rather than images) played a major role in kick-starting the gaming scene. online games. In 1975, computer enthusiasts began creating little text-based games that their imaginations could run wild on. The idea of paying to play never crossed their minds; they simply wanted to share an interactive world they had lovingly built with like-minded enthusiasts. Text-based role-playing v เว็บแทงบอล games (commonly known as MUDs) only got bigger and better from there, the size of universes expanding every day and the limits of what you can achieve stretching beyond the view. And there are now hundreds of text-based games, the vast majority of them completely free to play, and many of them drawing surprisingly large crowds.
That spirit of sharing and creating has never left the online text game scene. Every text-based RPG is like a huge book that changes with every action its players take. Together, the players will create a story. And it’s the absence of strict subscriptions, expensive add-ons, and required spending that drives online text games: players can come and go as they please, dedicate as much as they want to the cause, and the spirit remains the experience rather than to invest. money. Text-based game worlds go on with or without players, evolving and existing indefinitely, just as they would if you could physically reach out and touch them. It’s this realism and depth that has kept players coming back to these text adventure games for decades.